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Old 12-20-06, 08:07 AM   #15
hocking
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Join Date: Apr 2006
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I believe you have answered a large portion of my question Kpt. Lehmann. I did not know about the dead zone directly ahead of the boat, and this is why my soundman was losing contact. I was trying to chase down the sound, so I was purposely trying to put the sound contact at my 12:00 position. I was able to still hear the contact from a distance, simply because I could not get the contact directly on my 12:00 position with any degree of accuracy because of the distance between us. But, the closer I got, the more accurate I was with putting the contact on my 12:00 position, and therefore putting the ship in the deadzone that you are speaking of (I am in a IIA with the GHG hydrophones). This is why my soundman would lose contact I am sure. I love the realism and historical accuracy that you have put into your mod.

However, my soundman would be very slow in picking up the contact again, even after I have already passed him and he pops up again 180 degrees behind me. In other words, even after the contact is off of my 12:00 position, and we are still very close to the contact, my soundman has a hard time finding it again. Usually by the time he does find it again, the contact is a pretty good distance away (he is reported as being at a "medium distance" rather than a "short distance" away like he was before contact was lost).

As far as map contacts are concerned, I do put in fresh crewman to see if it makes a difference. I had read your post about this before this incident occured, and the first thing I did when the sound contacts weren't showing up was change out the radio room staff to two fresh Petty Officers. Still no luck. One of them was even had the "Radio" Qualification designation (I can't remember if this crewman with the radio designation was fresh or not). Even with two fresh creman in their, still no map updates.

I am afraid I might have screwed something up when I tried to install some old map tools I like to use using JSGME. I uninstalled what I had put into GWX, but I still may have messed something up I am afraid. I installed some old Nanograph, bearing/measurement map tool, and transparent overlay map tool. I then took them out after one patrol thinking that I should not have done that.

I hate it that I did that so early because now I don't know what kind of map features GWX offers as far as ship contact reports are concerned (both sound contacts, and other u-boats "Contact Report" contacts are concerened such as Task Forces and stuff like that). Any suggestions?
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