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Old 12-19-06, 01:54 PM   #28
sergbuto
Pacific Aces Dev Team
 
Join Date: Sep 2002
Location: Sweden
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Quote:
Originally Posted by Rubini
IIRC Ref put a not convencional approach to solve this, messing a bit with the planes guns angles.
Nowdays, this is conventional method. That is what I did in my Air-attacks mod. The main aim was that aircrafts would be able to strafe and to use significant number of rounds upon any kind of approach onto U-boat but at the same time would not fire from the large distance. Another requirement was that the guns should fire simultaneously, as it was in RL. It is not easy to find optimum settings which can be aircraft-type dependent. Requires testing in different situations.

Quote:
Originally Posted by Rubini
PS: I couldn't try your tree and land mod yet. Any chance to make the land also be render at the same distance than the objects on SH3/GWX?
Yes, I think it can be done the same way for land versus other objects. But that requires testing and I did not have time to do that.
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