Ok - i have now finished and uploaded my mod to filefront.
It contains the following and are applicable over a stock GWX with JSGME.
- Draggable Nomograph
- Tools icons switched so the ones with bearings are in the default slot
- 6 dials and Sim-feelings mod
- Slideout TDC mod
- Removal of the 3 dials and other redundant stuff from the console to only have the big dials. Only things visible are the officers icons and the Uboot detection level icon.
- SP2 Res Fix (optional - is only used if you have installed microsoft's applications toolkit and run the bat.) !
!!DELETE the d3d9.cfg from the mod's folder before you install if you dont run in hires mode!!
- Commands in english with keypresses usualy on F9-F11 now moved to new keys. Deck Gun on G and Flack Gun on F. Allso enabled a command for weapons officer to plot a locked ship (shift S) and identify a ship (Shift I) plus a lot more. Basicaly its the RuB 1.4 keyfile incorporated into GWX.
- Torpedolaufzeiten sheet in Map view along with the knots sheets etc. Shows torpedo running times vs. distance for 4 type of german torpedos. Altered original page 34 from the Torpedo Schusstafel (VIIB Potada) document.
Hope you like it.
Its located on my filefront webspace
http://hosted.filefront.com/Mav87th
hope thats the right link.....
Now bear with me - first time i have ziped up stuff for a mod for others.
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Update up for my mod collection
http://files.filefront.com/UPDATE_fo.../fileinfo.html
Updates the menu1024 file for the Torpedolaufzeiten sheet to be placed and sized correctly.