View Single Post
Old 12-18-06, 08:01 PM   #21
nvdrifter
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by danlisa
Quote:
Originally Posted by Notewire
Wow, what an incredibly useful thread. It actually shows pro's, con's and others for optioning a Mod. I wish every mod could have such open and objective discussion as to what the relative plusses and minuses were without all the emotional "Who shot john".

That said, what exactly do I loose if I go with LRT instead of LRG - am I just loosing some accuracy of surface ships (I spend most my time underwater!) - or is there a lot more. There will still be merchants with machineguns, I hope, if I go with LRT? Does Cdr Gibs have time to answer such inane questions?
Long Range Gunnery Mod is what it is. An excellent addition, not only affect ships but aircraft too.

My advice is not to mess with the default setup of GWX as only the Dev's know what will break if LRT is added. My hunch is that alot will change or become deactivated as a result of adding LRT.
You are right to some degree. But also think about this- what has more affect on gameplay? Having a Long Range Gun feature and 2 or 3 minute U-boat repair times (every time). Or not having the Long Range Gun feature and having much more realistic U-boat repair times (up to 24 hours or more for heavy damage)? Both choices will affect gameplay, of course. But it is my opinion that using LRT adds much more realism and challenge to gameplay than does having the Long Range Guns feature. If there was a way to have longer repair times without changing crew efficiency settings, then I would do it in a second. Unfortunately, there is no other way (without the code). To me (and maybe other players out there), the trade off is more than worth it. I still don't understand how players can play SH3 with only 2 or 3 minute repair times. I just can't. :hmm:

And I am in no way trying to put down the GWX team for the deicisions they made when developing GWX. They did an awesome job. All I am doing is trying to give players other choices.
  Reply With Quote