Quote:
Originally Posted by birdy
Quote:
Originally Posted by melnibonian
Now as far as your torpedoes are concerned:
1. make sure when you're firing your gyro-angle (the number on the left of the scope is small (usually between 0 and 5deg)
2. Make sure when you see the target to identify it and ask the WO to calculate the solution for you (or do it yourself if you want)
3. Open the torpedo tubes BEFORE you fire
4. when you have the ship on your sights you see a little triangle. Fire only when it is green (it means the gyro-angle is small)
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how can i ask the WO to calculate the solution?? click on nearest visual contact??
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No you click on the Werpons officer and you have the options to identify the target and to calculate the solution to target.