GW uses the NYGM damage mod, which is much more realistic. It's not unheard of to take 4 torps to down a 2000t ship. What you want to to is hit it where it counts (ie fuel tanks, ammo bunkers) or about 0.5 below the bottom of the keel (magnetic) to "break it's back". GWX is out in a few days and will use a new damage model.
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