Thread: Easy Pickings
View Single Post
Old 12-12-06, 01:13 AM   #5
Tonnage_Ace
XO
 
Join Date: Jan 2006
Location: Vancouver
Posts: 411
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by peterloo
They are NEVER easy pickings. Because

(1) In 1944, air patrols are 24-hour non stop

(2) The task force is at 20kt, a little bit faster than your type XXI (max. 17kts)

(3) Who knows whether the carrier & light cruisers have scout planes??? (In WWII, a light cruiser has 2 scout planes, which carry 2 depth charges each

For me, easy pickings are tankers in Carnabbin (2 T3s in pairs. No escort) in 1942~1943
After 1943, to me, no easy pickings
I wanted to post a screenshot along with my post but imageshack.us isn't working right now, but if you looked at the heading of the Task Force you'll notice that it's headed towards Bergen ie. you. Air patrols don't mean anything because I'm travelling at snorkel depth at ahead one-third with my snorkel up, thus the 13kts. Your basically headed towards each other is what I'm saying and I've never seen a carrier launch planes to hunt you down, the cruisers are Dido class, not Fiji so they don't have scout planes and I've never seen one been launched from a cruiser as well. There's absolutely no way for the Fleet Carrier to get away from you, it spawns there every time I start a patrol from Bergen which I usually transfer to around '44, it's almost as if the designers just wanted you to get renown near the end of the war for acoustic torpedos or something. Every other convoy/task force/ASW group I've ran into seemed totally random but this is ridiculous! I'll try posting a screenie when imageshack.us gets it's act together but until then...try it out before you uninstall everything for GWX.

edit: here you go guys...good hunting(I didn't actually sink this one because I felt sorry for it, I think I sunk it 10 times or more, it's good for renown if you want acoustic eels)

Tonnage_Ace is offline   Reply With Quote