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Old 12-11-06, 09:01 PM   #59
panthercules
The Old Man
 
Join Date: Apr 2005
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Quote:
Originally Posted by bigboywooly
The milk cows were added by GW not SH3commander
Not entirely sure what Jaeson meant by that line
I'm not absolutely sure, but IIRC before the modders really got the milkcow idea working I thing Jaeson built into SH3 Commander some extended (unrealistically large) fuel/range capability for some of the u-boats (Type VIIs at least, I think) to simulate the ability to have stopped at some "assumed" (non-existent in game) supply ship/milkcow to refuel. I think all he was saying above is that now that the modders have gotten the milkcow thing working in their mods, there's no longer any real need for the "fake" milkcows -extra fuel/range - that he had built into SH3 Commander before, so he took it out.
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