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Old 12-11-06, 01:17 AM   #55
panthercules
The Old Man
 
Join Date: Apr 2005
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Quote:
Originally Posted by JScones
Quote:
Originally Posted by panthercules
...I changed the boat numbers from those randomly assigned when I switched boats, so maybe I messed up SH3Com's tracking function by doing that somehow?
Correct. SH3Cmdr tracks by U-boat number, which tended to stick to one boat for the duration. ...
Hehe, don't go assigning different boat types the same number

Unfortunately, there's no way to manually fix because of the reason above.
Can you tell me where SH3 Commander looks to get this boat number info for this purpose? I'm thinking I could go back and edit the relevant career/patrol log files to change my boat number to be different for each of the boat types he's had, but there are a lot of these log files over a 23 patrol career so it would help if I knew which ones SH3 Commander was using for this purpose.

Quote:
Originally Posted by JScones
... it wouldn't be hard for any programmer with even the most rudimentary of skills to develop a simple file editor with the ability to save the edited result as HTML or text (mine's less than 200 lines). Indeed, if someone was to take up the task and develop something I'd happily look at making SH3Cmdr compatible with its output (ie so that SH3Cmdr created Personnel Files reflect the expanded log contents). This would make it even easier for the programmer as all they would need to do is save the user edited result to a new text file and SH3Cmdr would do the formatting. Heck, I'd happily provide assistance as required. I just won't be the driver.

I simply don't have the energy to support another SH3 related tool.
I can certainly understand that - unfortunately, I have never played around with programming file editors or anything else really (at least since my BASIC days, hehe), so I'd have no idea where to start here - the text I'm looking for SH3 Commander to pick up and put in the personnel file is already saved inside the game's saved game files (the <saved game name>.clg files), which I would think would be the same file that SH3 Commander would be getting the info from that it does put in the personnel file, but of course I could be wrong about that since I have no idea where SH3 Commander actually gets that info or whether maybe the game puts the info from the .clg file into some other file from which SH3 Commander gets it instead. Maybe some of the wizards around here who do understand the programming aspect of this could step forward and figure out some sort of tweak on SH3 Commander that would add this capability to the personnel file function?
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