Quote:
Originally Posted by goldorak
Good missions which take into account the 3d-dimensional battlespace are hard to come by.
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The thing is, since DW is a tactical simulation, my experience has been that these sorts of massive scenarios with air, land and sea forces all doing things simultaneously frequently don't turn out to play well or be very realistic. That sort of language applies more to operational level simulations like Harpoon than to tactical sims.