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Old 12-09-06, 08:42 AM   #8
Kpt. Lehmann
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Quote:
Originally Posted by Lanzfeld
Why did you get rid of the GW 24 hour fatigue model?
The 24 hour fatigue mod was too problematic (and apparently buggy) for us to continue to support in light of our solid 8 hour version which is more historically correct anyway.

Furthermore, had we chosen to retain the 24 hour fatigue mod, it would have meant that I'd have to keep track of three versions of the basic.cfg. (Long story.... having to do with an optional mod which requires a modification to the basic.cfg which is unrelated to fatigue.)
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