Now that I have owned DW for about a year, I can say that I still consider it one of the finest naval sims *EVER*. The only area I would like to see improvement is with the quick mission generator. It is neat that you can use all the tools the devs used to create a mission, but I think a lot of players, such as myself, would rather be able to specify some basic parameters and have the program come up with fresh and challenging missions on its own. Unfortunately, DW's quick mission generator rarely hits the mark in this regard. It does put together some mildly interesting helo/P-3 versus sub hunts (where you are the air platform), but seems to utterly fail when you want to be the sub. I cannot recall how many times I set up a barrier patrol, with me as the sub, only to find my opponent to be a solitary enemy carrier (usually Invincible for some reason). Point is, the QM generator needs to be enhanced so that it can generate a wide range of challenging and realisitic missions (i.e., instead of a sole enemy carrier, how about an enemy carrier task force?)
In a year of play, that is my only real complaint about DW.
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