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Old 12-07-06, 09:12 AM   #13
joejccva
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Join Date: Dec 2005
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I don't use manual targeting, I use AUTO and I don't have a problem sinking ships with TGW 1.1a.

The other night I had a destroyer make a beeline towards me while I was surfaced, I went to periscope depth, rigged for silent running and raised periscope just enough to break the water enough to target him. He kept straight at me and he was 1500m away moving FAST (bout 34kts). I opened tubes 1 and 2, waited until about 850m. It was nighttime and raining, huge seas, and I fired torpedo 1, turned my targetting to the right some and fired torpedo 2.

The destroyer saw my first torpedo and did a zig zag to port and the torp missed him, but guess what...my 2nd torpedo ended up being practically right on target now because of his manuevering to dodge my 1st torp. BOOM! Nailed him right on his port side of his bow which caused a huge explosion and ended up sinking him almost instantly. I figured he was going to zig zag dodge my 1st torp which is why I fired my 2nd torp off target a little bit to compensate and it worked beautifully. I only had to wait maybe 5-10 minutes of game time for him to be on his way to the bottom of the ocean.

Case in point: It only took 1 torpedo and a little luck to down a British destroyer hitting him in just the right spot. As far as other times it's usually only 2 torpedoes to sink a ship with the flooding. All I do is just TC up to 8-16x or so and wait for him to sink. As soon as my Navigation Officer says "She's going down" I move on to my next juicy target.

I don't know why people are using 8 torps for just one ship. I've never used more than 2..maybe 3 at the most for the big tankers.

Regards,
Joe
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