Why should they stick to SH3 minimum specs? SH3 didnīt stick to SH1 minimum specs, did it? Iīd like to see the best that is possible. With DirectX10 lurking around the SHIV engine looks very conservative, e.g. they only support 2.0 shaders. Letīs not forget how fast hardware develops and priced drop... My 2 cents, AS
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Whenever people agree with me I always feel I must be wrong. (Oscar Wilde)
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