Quote:
Originally Posted by plastik
Hi all!
I am a noob who is in command of a class VII (Kiel) in June 1940. These are the "happy days", I am starting to get convoys  (as opposed to lone merchants) though you can tell things are slightly tougher than before. I must say that I am playing at the easy level!! (I think it is 29% realism). I think one of the ways in which the game tries to make thing a bit harder (or rather not so boring) is in the sea conditions: you have rough seas and you cannot use the deck gun, which reduces your kills.
I am now in a patrol with awful sea conditions: rain, fog and 200m visibility. My question is how you can sink ships in these conditions: you can detects ships easy with the hydrophones but you then surface and see nothing until you actually bump into the merchant! So then... what can you do??
Any advice appreciated. Thanks!
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I have to be honest: if the weather is
that bad, I don't usually bother even attempting attacks. In the past I used to get frustrated and make approaches anyway, but I've learned that doing so usually (for me) resulted in one of two --if not both-- outcomes: 1) being rammed and/or fired upon (if the ship is armed) and/or 2) making snapshot launches that had low probabilities of successfully hitting.
Assuming they were unarmed, and hadn't damaged me by ramming, I'd wind up playing 'chase' at flank speed on the surface, racing after them . . . which, to me, didn't seem very realistic.
So now, when it's that bad, I might try and shadow the contact and hope for better weather but, if it still stays miserable I just shrug off the contact and chalk it up as a lost cause.