I remember something about this online community of AOD and one of their 'realism rules' was to never go over x128 compression.
So that's what I've done ever since, sure it takes long to get places but real life patrolling was also very boring.
And from the game mechanic aspect, not going over x128 might get rid of many compression bugs.
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Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1
GWX3 Gold, 100%
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