Better crew management:
Crew members can be transfered away to man new (other) boats.
Player is subject to transfers:
Something like a maximum number of missions the player can do (optional) before he is transfered away from frontline duty. It always bothered me that there was no actual limit that keeps one from sinking 1.2 million tons in four years of war patrolling.
Something
Hey, I know it's to late to add, but a wish-list is a wish-list...
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