Quote:
Originally Posted by melnibonian
Hello everyone
I would have like to try to build my own ship models but I don't know how. Is there anyone who can give me a quick tutorial ????
Thank you very much
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Well, its taken me a good 3-4 months to learn how make stuff in 3dsmax like the whitley below,
I can give you a 'quick tutorial' but it wont make any sense for you unless you have grasped the basics, such as:
1) familiarity with the max interface and tools
2) a basic understanding of poly modelling and
working in sub-object mode with an editable mesh
3) using uwv unwrap.
4) decent photoshop or paintshop pro skills.
If you have all of the above then i can help yout
But if not I would have to write an entire book for you. 3d apps such as max and maya are not the type of programs that you can just dive in to and get instant results, it takes time to learn. I been banging away at max since June, and Ive still got a long, long way to go.
And why isnt the above plane in an SH3 mod yet? - because modeling for me is the easy bit, messing about with dat.files, obj.files and pack 3d, and all the rest is the really hard / tedious part!