Pack3d and Errors
Take note though, it will give you some errors. First, all versions will ruin your UV Mapping for horizontal surfaces - the surfaces will stop using the separate deck texture and use the main texture instead (although I think the UV coordinates are preserved). Also, the flag node and all equipment nodes with a negative X-axis value will be flipped upside down - this can be fixed by reversing the XY and XZ coordinates and only happens in the newer versions of Pack3d.
Also, sometimes Pack3d will refuse to import some 3d changes which have just been made. It appears that this usually happens when faces are deleted - try to minimize things instead of deleting them.
Still, Pack3d is a lifesaving tool for SHIII - without it, it would be rare to ever see new ships inported into the game as it would take far more work.
|