Thread: Q-Ships?
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Old 11-19-06, 09:37 AM   #6
con20or
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They had originally planned it? Thats a shame. I would have loved to see that.

Reading this I just had an idea for a stopgap Q ship, this might not be possible but how about a merchant with the capability of shooting but delete the gun/ guns off the actual model?? Although maybe the program needs the gun there to actually fire, but I wouldnt think the two are linked.

Ugly yes, but workable. So you would approach thinking the ship wasnt armed and suddenly be fired upon from a "concealed" gun, just like a real Q-ship. Downside would be you couldnt destroy the gun if you wanted to.

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