Thread: Sinking Times
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Old 11-17-06, 01:40 AM   #57
TarJak
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I've learn't to live with the GW sinking times by being more precise in aiming for weak points. This from what I've read in other threads about the subject was one of the aims of the damage model. The fact that the dev team have changed the model in GWX (again only what I've gleaned from comments in other threads), shows that they thought the damage model was not quite right.

Personally I think they were on the right track, but had made it over hard for some ships to sink. Like everyone else not on the Beta programme I'm waiting patiently to get hold of GWX to see what they've done to get a better balance.
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