Sink, dammit!!!!!!
I just need to vent now!!!!
Just torpedoed that damn King George V, she ate 8 (!!!!) eels (no duds) the first got her engines and so she stopped.....I then waited till the flooding took the Rest of her NOTHING!!!!
OK, I blasted my last 4 Torps right under her 2. forward Turret, where the Ammo Bunker should be which I hoped would blow up, NOTHING. No explosion and the flooding STILL wasn't enough.
I'm using GW......Guys PLEASE ADJUST THAT DAMAGE MODEL!!!! I know that was a Battleship...but.....c'mon......8 TORPEDOES!!!!
Even though I edited the Zones.cfg and decreased the critical flooding of almost all ships and increased the critical hit probability, this seems to have no effect at the game. I still need 2 Torps for a 2000-ton coastal merchant everytime! (10. Patrol now).
(Its OK for ships to survive more then they should SOMETIMES, but not everytime)
I dont mind long sinking times, I mean ships not sinking at all! If you look close enough with the external camera, you'll notice that there is a moment when the ship stops to take flooding and just stays at the surface, I once waited 2 days for a ship to sink, while she hung in the Water about 30 Degrees to starbord with 3/4 of the Deck in the Water....I once ended up having crippled 4 ships like this, no one sunk -> 0 renown.
No one would in reality consider this ship NOT destroyed! This simply cant be realistic.
So please, tweak this if you can, this is the urgent call for help of a guy who stayed awake longer then planned to sink that damn bucket!! (Cant save and load when a ship is damaged.....you all know why....)
Last edited by MRV; 11-13-06 at 08:39 PM.
|