Alright, here is an outcome of recent boredom and fooling around with some soundfiles:
Readme-file:
These are a few mixed sound files with cannon fire and explosion for all SH3 playing pyromaniacs out there
who like to see (and hear) things go boom.
Well, I know I'll get killed for "just mixing up a few sounds and calling this a mod" but well, I do not ;-)
I mixed them and now I'm providing them to the public, not my concern what people will do with them.
How this was made:
Well, I tried to make explosions and gunfire in SH3 sound more strong. I dont know if thats very realistic because there is no echoing at the sea due to the lack of Objects reflecting the sound, because the gunfire sounds slowly fade.....
So I took a few sound files that were in the GW Mod and finiteless' Atmospheric Sound Mod and mixed them up a bit.
(Thanks for making them, btw, and I hope you're not going too mad at me for screwing these sounds up without asking for permission, otherwise, please let me know!)
The big explosion (oil explosion):
Took the GW 1.1a sound for the initial "bang" made it louder and mixed in the explosion sound from Das Boot.
The splinter/deck explosion:
Took the GW 1.1a sound and added a boom with the sound of small debris of stuff flying around which was taken from the RWM 6.0 Mod for Sudden Strike.
The Torpedo Impact:
Took finiteless' sound file (which has a really nice initial unterwater-bang at the beginning) and mixed in the famous impact sound from Das Boot.
The Bomb Impact Sound:
From GW 1.1a, with mixed in impact sound from Sudden Strikes RWM Mod.
Cannon Fire:
From GW and finiteless with mixed in firing sounds from Sudden Strikes RWM Mod artillery.
The Shell Impact:
Uhm, forgot where I took that sound from, sorry.
Installation:
You should know that, should you? *fg* Copy and paste into the sound folder of SH3 or use JSGME.
This is my first mod published, give it a try or not, your choice! ;-) and if you like it, feel free to use it for your own.
-MRV
download here