Quote:
Originally Posted by danlisa
Contacts on the nav map used to be red, green and blue to give you an idea on friend or foe. Since RUB, which most supermods used as a base, they have been made grey for realism purposes.
The generic contact mod will (if installed) mean that ships will no longer be automatically identified.
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Partly true... GWX is not based on RUb... It uses some of the individual mods that were a part of RUB.
RUb had a system of map contacts where you had to wave your cursor around to reaveal them on the map... When your cursor was
not hovering over a contact you could not see it.
The generic contacts mod in GW is out. In GWX it is replaced by a new naming method that reflects how the average Kaleun would be generally familiar with various vessel types... namely warships controlled by the enemy.
For example... when you see a Tribal Class destroyer... The optics and maps will show "Tribal Class." etc etc.
ALL contacts will remain in the current black/grey format.
I hope this helps.