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Old 10-27-06, 10:08 AM   #6
mookiemookie
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Join Date: Nov 2005
Location: Houston, TX
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Quote:
Originally Posted by tonibamestre
Hello again guys,
For what Ive read,a complete different motor has been designed for SH4,not the SH3 one.
Probably this has been done in order to be able to add future expansions actuating with the original game.
So,help me please giving some new ideas to the dev.team so they can improve even more this upcoming sim.

Some interesting expansions would be,
- implementation of 2 or 3 japanese different sub classes.
-adition of a fully controllable Carrier Command,USN CVs,IJN CVs.
-Battleship Command expansion,both sides
-New Destroyer Command,both sides
-Adition of both sides Allied Navies.

Give me your opinion about,
I'd be fully against all of those suggestions aside from the ability to control a Japanese sub. A submarine simulation should be a submarine simulation. I don't want a game that attempts to do too much half-a$$edly when I can have a game that does one thing and does it well.
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