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Old 10-27-06, 08:47 AM   #13
robj250
Sea Lord
 
Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
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Quote:
Originally Posted by Kaleu_Mihoo
well maybe just try to shoot at the hydrophone bearings. When you're close enough to the target, you'll see "target unknown" markings on the hydro, even for non-moving targets. I know, it's not realistic at all, but... In this way you could try firing a fish with a contact fuse and wait for your luck
greets
Mihoo
Really. I dodn't know I could do that in TGW. What are the chances of hitting the a non-moving target when I don't know how far it is. How far would the hydrophones pick up the non-moving target?

At the present there is NO, I repeat, NO movement of any warships in the harbour. The only warship moving is the one way outside the east entrnce.

It is now 0139 Thursday September 14, 1939.

I realy do not want to waste eels on a small ship. The reason for going into Scapa Flow was to get a capitAL ship, like a battleship.

What do you mean by a contact fuse?
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