Well I am not sure if these have been mentioned, but I would like to see pennants representing ships sunk when returning to port. As for the other, I am not sure if it was in the the original Silent Hunter or if it was another subsim, but I remember that when evading a depth charge attack, the further away I was from the attacker the more distant the sound of the depth charges. That really helps with the immersion factor. I can't remember if this is present in SHIII.
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