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Old 10-23-06, 12:52 PM   #6
Anvart
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Join Date: Jan 2006
Location: Russia ®
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Quote:
Originally Posted by DivingDuck
Moin,
Quote:
But the object that is suppose to have the material with the Alpha never glows.
in this case try to copy the whole block of mine starting right behind the ID (FF FF FF FF 00 19 92 00 1F 89 00 00 2C 80 00 2C 79 A6 3F 00 00 00 00). If that doesn´t work too, tell me and I will check again whether I´ve made a mistake here ore not.

BTW, problems with the *.mtl or Pack3D importing the material settings not properly may be solved with the hex editor too.
Have a look at an earlier stage of my actual project here:



Regards,
DivingDuck
You writed "number of maps used".
I speak "number of materials used".
The material can not have map.
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