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Old 10-20-06, 09:10 AM   #23
Werewolf
Sonar Guy
 
Join Date: Jul 2003
Location: Europe
Posts: 394
Downloads: 69
Uploads: 0
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Yes... you are right, that is a fact why i done nothing with clouds textures yet, stormy nights must be very dark.

The files works so good in clear nights and in partially cloudy nights, and as in real life, in stormy nights it is so dark.
Yeah so all in all it's actually..................perfect!

By the way, since I have one of the top notch "SHIII technicians" here, I have a couple of more qustions that yoou might be able to answer for me.

The first one is regarding the LND. layer files for the campaign. As far as I understand it is possible to alter this with the mission editor. If I dock at a harbour during a patrol and then alter for example the position of a U-tanker or add one more or alter with the bases etc., these kind of things, would this then cause a game crash or destroy any of the other units' waypoints and behaviour when I start the game up again?

The second one is U-boat availability dates. It annoyes me, in my game they are way off, what files determine the availability dates? And my type VIIC/41 and VIIC/42 seem to have gone missing.

Sorry for all of the questions, but I am an amateur when it comes to this modding
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