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Old 10-19-06, 04:12 PM   #10
Der Teddy Bar
Blade Master
 
Join Date: Jan 2002
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Quote:
Originally Posted by AS
Hi Everyone,

I´d love to play the GW Super-Mod, BUT I´d like to have my U-Boat behave as realistically as in the NYGM-Mod (which means: U-Boat slowly sinks deeper at zero knots, if flooding you might need more speed to keep it stable etc.)

In short: Is it possible to just copy the NYGM U-Boat-files into GW and be happy? I got a bit careful with mixing differently modded files since I´ve experinced a lot of CTDs lately.

I´m running JSGM Mod-Enabler with GW right know.

Thanx for answers,

Great community here, and I´m happy to be back after a year!
Cheers, AS
To install the NYGM Anti Huming Bird Mod into GW is very, very easy. I'll re-upload it to file front.

For those who alread have the NYGM TW 2.2 downloaded all you require are the NYGM NSS_UboatName.zon file and edit the Zones.cfg file and replace the original values for [PumpsXXI] with the NYGM values.

NOTE, this can only be installed in base or before a new career.

NYGM Anti Humming Bird Mod
[PumpsXXI]
Multiplier=1.0
Flotability=0.15
HitPoints=300
Destructible=No
Armor Level=-1
Critic Flotation=0.99
Critical=No
FloodingTime=59.99
CargoType=None
Crash Depth=1
;;Father=30;;


To disable/uninstall the NYGM Anti Humming Bird mod but keep the revised and improved zompartment zones simply copy the text below into the zone.cfg replacing the NYGM values for [PumpsXXI].

[PumpsXXI]
Multiplier=1.000000
Flotability=0.000000
HitPoints=300
Destructible=No
Armor Level=10
Critic Flotation=0.300000
Critical=No
Father=30
FloodingTime=59.999996
CargoType=None

NOTE, this can only be installed in base or before a new career.
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