Quote:
Originally Posted by P_Funk
The targeting computer is a very complex mistress. One thing that you must overcome conceptually is that the computer doesn't really target the merchant. What it does is take into account the information as to the ship's speed and course and such which you input. It then calculates how much a torpedo which you fire would have to lead the target in order to score a hit. So wherever you point the crosshair the computer is always assuming that is where the target is. This means that if your numbers are accurate pointing at specific parts of the ship will score a hit there. The locking feature is merely something of convenience.
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No kidding, I thought that the computer did not take in the info from the periscope unless it was locked. ( I understand that that is merely a 2004 rendition of technology, not 1940's)
That opens up a whole new world.
Thanks