Quote:
Originally Posted by P_Funk
It also occurs to me that this target lock button we all use seems to be impossible to have been created back then. These days computers use radar or heat detection or something of the like to track targets. Back then there was no such potential for automated tracking. So am I right in assuming that this "Lock" feature is a gameplay conceit from the developers created to ease the overload of players set with doing all the work of a submarine?
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i Agree with you: I think the target lock button is intended to help newbie players with targeting, and its not historically correct. I remember using it myself when i bought the game, and even now i sometimes use it . Without it i probably wouldnt be playing SHIII today. But its much cooler to play "real-stuff" anyway!