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1. I'm 50/50 on this one. Once spotted and identified, radio waves travel pretty fast. Might consider adding in a 2-3 minute delay to allow the radio operator to send the message.
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That's what I mean. It takes some time to order and send an SSS, it's not an instant thing.
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2. That might work both ways. How would you like to be returning from patrol and end up sunk by your own ships when they mis-identify you?
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How often did that happen in reality? Zero?
It'd be a pretty annoying scenario, yes, but I assume it's like being afraid of getting sunk by air raids in
Grey Wolves: "Imagine loading up your tenth patrol and then dying from bombers before you can even leave port!". Horrific scenario, but does not really happen.
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Your watch crew could say aircraft spotted when in fact it is friendly, but then the friendly mis-identified you so you have to defend yourself, then you'd get dinged for destroying an enemy unit.
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Have it depend on the circumstances. Self-defence kill of friendly: No penalty. Aggression against friendly: Penalty.
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If an enemy identifies you as a friendly, then you have a sitting duck target. What good would that be?
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For you? Plenty.
And either way, there are plenty of sitting duck targets in the game already. Anchored ships are just one example.
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What if half a convoy thought you were friendly, the other half didn't?
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Sounds bizarre to me. Isn't the convoy commanded by someone? If one ship identifies a sub as hostile, I think all ships would start zig-zagging regardless, and open fire if given permission to/ordered to? [/ignorant

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