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Old 10-15-06, 06:20 PM   #3
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
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1. I'm 50/50 on this one. Once spotted and identified, radio waves travel pretty fast. Might consider adding in a 2-3 minute delay to allow the radio operator to send the message.
That's what I mean. It takes some time to order and send an SSS, it's not an instant thing.

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2. That might work both ways. How would you like to be returning from patrol and end up sunk by your own ships when they mis-identify you?
How often did that happen in reality? Zero?

It'd be a pretty annoying scenario, yes, but I assume it's like being afraid of getting sunk by air raids in Grey Wolves: "Imagine loading up your tenth patrol and then dying from bombers before you can even leave port!". Horrific scenario, but does not really happen.

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Your watch crew could say aircraft spotted when in fact it is friendly, but then the friendly mis-identified you so you have to defend yourself, then you'd get dinged for destroying an enemy unit.
Have it depend on the circumstances. Self-defence kill of friendly: No penalty. Aggression against friendly: Penalty.

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If an enemy identifies you as a friendly, then you have a sitting duck target. What good would that be?
For you? Plenty.

And either way, there are plenty of sitting duck targets in the game already. Anchored ships are just one example.

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What if half a convoy thought you were friendly, the other half didn't?
Sounds bizarre to me. Isn't the convoy commanded by someone? If one ship identifies a sub as hostile, I think all ships would start zig-zagging regardless, and open fire if given permission to/ordered to? [/ignorant]

Last edited by Safe-Keeper; 10-15-06 at 06:25 PM.
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