Quote:
Originally Posted by Nimmo55
I want to thank everyone for their help and great ideas...I very much appreciate it. More practice for me I think. I'm interested to hear that most times, near enough is good enough...hmmm.....I seem to be missing quite a lot, so I don;t know really what I'm doing wrong - although I did pick something up here; I rarely use more than two plotting marks to get the ship info...seems like I'm going to have to do a lot more plots to get a sound idea of course and speed.
Thanks very much. One last thing: I notice the pistol button in the TDC screen does not change when I click it...it just makes a 'click'...but I can't seem to change it back to impact from magnetic. Anyone else had this?
cheers,
Nimmo55
PS: what a great simulation this is!
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Nimmo55,
A common problem is people do not open the torpedo door before firing meaning that the torpedo is launched nearly 2 seconds later which can often result in a miss. I manually doo all torpedo doors via the conning tower switches.
The next issue is the AOB is from the target to you and not you to the target.
Use the range plots to calc this and/or the square parts of the ship such as the bridge.
KeldorKatarn has answered the other question (thanks mate

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