Quote:
Originally Posted by Hueywolf123
A Flower only does 16kts, as a fact. I wonder why they can do in excess of 21 in SHIII?
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Nah, do they? - I never have any problems outrunning corvettes on the surface. My standard tactic is to run away from them at 16 knots, keeping them at around 200-240 (or 160-120) bearing and 2500m range(they never seem to close at that distance, thats why I'm sure they only do 16 knots in game). At that range they cant seem to hit me, and I can pick of their gun turret with my deck gun. After that, just circle around them and sink them.