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Old 10-05-06, 03:40 PM   #5
DaMaGe007
Watch Officer
 
Join Date: Jun 2006
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Anything that doesnt involve sailing your sub 50meters forward and having your target sail directly across your path. It needs to be more Dynamic, where the target ship will not always be on the exact same path with the exact same course.
They should make them more interesting, involving searching for your target, infiltrating a port or base to take out a certain ship which may leave port on occasion causing you to come across it on the way in.
The single missions in SH3 were pretty lame so it doesnt matter what "Targets" we get if they are just going to sail in front reliably.
Also they should not all be *Quick* missions, some could be as long as a standard patrol.
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