If (and thats a mighty big if, since I've found I'm almost always better off scooting away quietly if I have DD pressure on me) you're going to play chicken with the DD and try a shot down his throat, make sure he's very close when you launch your torpedos. I tend to wait until they're 500-600 m away, and make sure your torpedos are set to run fast. That tends to minimize the room they have to make a sharp turn to evade once they realize your eels are in the water.
Quote:
Originally Posted by Mack the Knife
Say, I only just thought of this, but can you monitor water termperature in these boats? For finding a thermal layer to hide under?
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I remember reading somewhere that thermal layers are not modelled in stock SHIII, but the GW team (at least I think it was the GW mod) is working on something to approximate it in GWX.