Quote:
Originally Posted by lumat83
An idea about repair activities.
Is it possible to make radio room and Pc room work together about repair activities (I not sure about my english here  )
Because when the uboat is damage in this room, it's very difficult to repair (with only 2 men). It's not very realistic, I think.
Why the radio room easier to destroy or more difficult to repair than the others ? In addition, when, this room is damaged, it's often 'Game Over"
For me it's a real problem (and the only problem with this wonderfull mod :p )
What do you think about this ?
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lumat83,
I believe that kylania has you set straight regarding that when crew are in a damaged compartment, that this crew will automatically make repairs, stop flooding & drain the flooding unless you are silent running.
The flooding values for all compartments is based upon the crew that can be brought to assist, so the flooding of the radio room is not as bad as that of the bow torpedo room but in comparison they are somewhat equal.
The flooding has also been done so that you will be able for most of the time to control it. Though if a depth charge is close enough and of enough HP then you may never be able to recover
Your issues will for the most part come from the effects of multiple flooding or a very large room flooding most of the way and as a result this will cause depth keeping issues.
In the end the radio room is not really harder to repair than the other rooms.
I hope this clarifies any concerns.