Quote:
Originally Posted by Sailor Steve
Oh, one more thing: you don't need to increase the weapon's power to get the results you want; you just have to replace all the ship files from the 'Sea' and 'Roster' folders with the original stock ones. Then your targets will sink by hit points again.
|
Excellent. Thank you very much Sailor Steve.
I will try this solution.




By the way, do not get me wrong.
I consider GW mod a superb work.
The passion that Kpt. Lehmann and GW team had put is wonderful.
As I said, and it has been written in the main tittle of this thread, my complain is about the weapons and their effects: frustrating stuff indeed.


I understand that many GW followers use this mod in a unconditional way.
Because they were happy with the old RUB mod (Real U Boat), it is natural to them accept this one without grumble.
This kind of gamers consider that a new level of difficulty is "more realistic". I disagree.
Now, IMHO, it is so realistic, that it is not realistic at all.
In my particular case I scrapped RUB without any doubt, because I had many alternatives.
Today, it is different. GW had integrated so many improvements, and corrected so many bugs, that it is not disposable at all.
I just want a easy way to use this mod as it was "Unreal RUB".

