Quote:
Originally Posted by VON_CAPO
About the "patience":
It is very understandable to wait for the sinking. 
But it is not, when you have a handicapped torpedo.
A real G7 torpedo has 280 kilograms of hexogen, which is absolutely able to tear apart a battleship peel (very, very thick indeed).
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Actually, a battleship's skin isn't normally any thicker that any other ship's, that is 1/2 to 1 inch. The armor belt is a lot thicker, but torpedoes are meant to go underneath it, and you are right, the armor wouldn't be much protection against a large underwater blast anyway. On the other hand, battleships in WWII were protected by a special system designed to defeat torpedoes, and on the whole it worked pretty well. Yamato took something like 17 torpedoes and 20 bombs to put down.
Not really, but sometimes it seems that way. I've had big merchants go down fairly quickly with that damage system, but I've had a lot more take more than I thought was reasonable.
Quote:
Take a look a some historical facts about the most successful patrols:
From: ---> http://uboat.net/ops/top_patrols.htm
Taking in count that a type VII u-boat carry 14 torpedoes and a type IX carry 23; do the math.
Is it possible with GW mod achieve those numbers (showed in the link above mentioned)?
My personal answer is: - I don't think so!
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Here I have to ask: are you quoting facts because you are interested in realism, or because in this case they agree with you? By that I mean, will you also argue for a possibility of equalling the least successful patrols? Would you be happy if you had an entire career without sinking one ship? It happened.
On the whole, I agree, but it has also been said that GWX will be trying something completely different. I don't know if it will be better, but we'll just have to wait and see.
Oh, one more thing: you don't need to increase the weapon's power to get the results you want; you just have to replace all the ship files from the 'Sea' and 'Roster' folders with the original stock ones. Then your targets will sink by hit points again.