Quote:
Originally Posted by Immacolata
Aye. I had this revelation last night with the dud torpedo bug experience. Finally managed to sneak into that huge convoy in the late evening of a hot june evening. I manage to get past the escorts and fire off 3 eels. 2 of them exploding harmlessly in the ocean (X.X). But one score. And then hell to pay for it 1 hour after that untill way past midnight untill I shake them. They were tough, I manage to shake them eventually. It felt great. Always cursing when the things turns out as I did NOT expect them. Which they do more in NYGM.
I remember last year if I had to dodge escorts without having downed at least 3 ships I was feeling I had wasted my time. Now? Im dancing with joy if I just get one down and only suffer depth charging for 1 hour :rotfl: Each sinking now MATTERS. And navigation tactics pay off.
Just wish I could find out why SH3 Commander breaks my game 
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I am right there with you! In my WaW Patrol 8, mid 1941, I had 2 convoy actions and I sank 3 ships (12,000+) with and damaged 2 (6,000+) from 9 torpedoes and I am estactic

even though 2 were deep runners or I had the AOB wrong and one was a certain miss.
Like you said, just making a successful attack and then surviving is a great feeling and is in itself a great reward.
Though patience and perseverance is essential to escape as there is no 'Cone of Silent Running' give me any more.
It now requires constant attention in the Nav Map and the hydrophones to choose the right time to go ~1 knot and the right times to do ahead full sprint. The thing is not to give up because you got re-detected, it happened in real life as well.
PS PM sent regarding SH3 Cmdr.