Hi,
Finally I have taken the screenshots, and managed myself to reach internet (wireless problems here...

)
First of all,
-They are all crosseyed shots, so you need to follow the corsseyed technique to see them without glasses (
http://www.angelfire.com/ca/erker/freeview.html)
-Just in case, I explain a few words about the 3D effect. As you know, the 3d effect in real life is obtained thanks to two images of the same, seen from slight different perspectives. As more distant are the two points of view (i.e. eyes) between them greater is the effect (it is like when you see a miniature of a car, for example; the 3d is more evident).
The Nvidia drivers generates two frames for each original one, from two different perspectives, and they allow you to adjust this separation on the air when running the game, to your preferences.
But they also allow to adjust convergence. Convergence is, in a simple way, the plane of the 3d world created by the PC that you want that will be the screen plane (monitor glass), so all objects placed by the software below (deeper) this plane will be inside the monitor, and the rest outside the screen "floating in the air". Low convergence, the world is farer from you, high convergence the world is nearer to you. The combination of both, lead to the depth effect.
-I have made two series of screenshots, and I have tried that they were more or less the same ones, in order to compare.
a. The first serie is what I think it should be, they have higher convergence and thus the effect is GREAT. You are really inside the SH3 world. BUT, as you are going to see, in SH3 they show the bad placed menus, and double mouse pointer. Will see later about solutions... (?)
b. The second one is with low convergence, so you can use the menus, at the expense of part of the depth effect.
Notes:
1.As with the books of "The Magic Eye", at first the stereo effect for beginners is harder to see, but quickly you are used to it, and then you can focus without effort (at least to most of people). For this reason, at first, someone could find the High Convergence screens harder to focus. If so, you can try to begin with the Low convergence and then go for the rest.
2. The 3d effect is weakened because you are seeing them with a small size, greater is the size greater the effect, so you may need to put a bit of imagination to reach the reality.

As a rule of thumb we could say that the effect you will see for the High Convergence screnshots is near to what you sould see for the Low Conv. ones at fullscreen.
Said that, I guess I can put the screens :p