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Old 09-29-06, 04:50 PM   #134
Der Teddy Bar
Blade Master
 
Join Date: Jan 2002
Posts: 1,388
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Quote:
Originally Posted by LGN1
Dear Teddy Bar,

I have just two questions for you and hope you can answer them.

1.) Is it possible that by adding any graphic files/textures to the data/.../Tex directory I break some features of the NYGM mod? Actually, I cannot imagine that this can happen, but it would be nice if you could say something regarding that.
This is perfectly safe and this is how I am currently using Fubar's way cool VIIC v2 skin.

Quote:
Originally Posted by LGN1
2.) Can I use the ChessmasterTexExtract tool to change the tga files in some dat files?
I presume so as I have to date I have only tested the inclusion of Fubar's skins by using TT's SH3 Unpacker.

Quote:
Originally Posted by LGN1
It is nice that you include Fubar's skins in NYGM but please keep in mind that there are many different tastes. Thus it would be really nice if the users themselves could do that. In my opinion, it should be possible for all users to decide themselves which graphic mods they want to install. This is especially important for those of us who do not have a high-end machine and must be careful with using large textures. I always liked it that NYGM does not include tons of graphic mods since, as I already said, these are very often a matter of taste and can hit your frame rate quite hard.

Anyway, thank you very much for all the hard work!

Cheers, LGN1
I agree that if users are confident enough that they should just go for it. It is only a texture inside the DAT and if you the wrong one it will just look funny. Exit the game and redo, no harm done.


What I plan to do is to upload the NYGM compatible ones over the coming week to the Teddy Bar File Front area.
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