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Old 09-29-06, 12:32 PM   #17
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
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Also remember that the more compartments are modelled, the less detailed they'll be.

I'd rather the developers spent more time modelling the main compartments with flooding, gas leaks, fire, smoke, different animations for the crew present, crewmen scrambling through the compartment when crash-diving, and so on. It'd be so nice to order two men from the Forward quarters to the After Torpedo Room and seconds later watch them run through the Command Center. It'd be great to have a fire and watch a crewman take it out with an extinguisher.

Get the Conning Tower, Command Room, Radio Room, and Bridge modelled in superb detail, with every switch, lever, gauge, and so on being usable and tonnes of effects and animations. That'd do it for me by far (heck, the current setup does it for me by far:p).
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