Quote:
Originally Posted by rls669
Poor argument. The sub and all its systems, enemy units and AI can all be simulated in exhaustive detail, but it's an arcade game because I have a life and can't spend my limited entertainment time watching . . . nothing? Quit projecting your low threshold of boredom onto others. I can go down to the dock and sit all day watching the empty ocean and it's more of a "sub simulator" than sitting in a chair watching empty ocean on the screen. But the option is always there for people who feel they need to waste hours of real time doing nothing. The rest of us would also like the option to play as we see fit. It's not like it costs the real-timers anything, either, except apparently an affront to their delicate sensibilities. It certainly doesn't "take anything away". It adds a capability that the majority of players want.
|
If you're as smart as I think you are, you will accept that time compression, in a sim like this, is the only viable option. What needs to be addressed is finding something to do during long sailing periods, albeit very compressed sailing periods of up to 20 mins, with not much happening. I personally like to read, or have my favourite radio show, running in the background on my computer, during these periods. If my XO alerts me to a contact then I get back into the game (make my way to the conn). This mimics the captain being in his quarters during the quieter perods at sea. I know I'm not alone in this rather bizarre behaviour.