Thread: FFG help
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Old 09-24-06, 11:37 AM   #4
JgzMan
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Join Date: Aug 2006
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Normally, it takes one hour, real-time, to launch a helo from a cold start. As soon as you get in, you should bring one Helo to Alert 30, (launch in 30 minutes) and one to Alert 15 (launch in 15 minutes). Alert 15 is out on the deck, so only one at a timecan be set to Alert 15. (also, can't recover a helo while the other is alert 15) Alert 5 is also avalable, but for alert 5, the engine is running, and the blades turning, i.e., burning fuel.

The ALERT settings can be changed from the helo-launch menu.

Hope that was of some help.
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