I just brought them all back to stock and still use the GW Mod... - Guess I just like seeing the little icons showing up in my maps without zooming all the way in..
Anyway, if anyones interested in getting all the colors back no matter what zoom, this is how you do it...
(long post coming up)
Create a folder in your JSGME "mod" folder called "colors" (or any other name you like)
Inside "colors" create a folder called "data"
Inside "data" create a folder called "Menu" and a folder called "Sea"
Copy from your "sea" folder in your original Updated SH3 the following folders into your new "sea" folder
NBB_Bismark
NBB_KGeorgeV
NBB_Nelson
NBB_Revenge
NCA_Hipper
NCL_Dido
NCL_Fiji
NCO_Flower
NCV_Illustrious
NCVE_Bogue
NCVE_Casablanca
NDD_C&D
NDD_Clemson
NDD_Fletcher
NDD_HuntI
NDD_HuntII
NDD_HuntIII
NDD_J
NDD_Soldati
NDD_Somers
NDD_Tribal
NDD_Type34
NDD_V&W
NDE_Buckley
NDE_Evarts
NDE_JCB
NDE_River
NF_boat
NF_boat_1
NF_boat_2
NKC3
NKLS_
NKSQ_
NKSs_
NLL_
NLST
NOTM_T2
NOTMs_
NOTSf
NPC_Black_Swan
NPPL_
NPT_Br
NPT_Ge
NTR
NTRW_
NVV
NOW, open each of those NEW folders one after another and DELETE everything inside each of them EXCEPT the file that ends in "_shp.tga" eg: delete everything in the "NBB_Bismark" folder EXCEPT for the file "NBB_Bismark_shp.tga" and so on and so on.
Now back to where you created the "Menu" folder
Inside "Menu" create a folder called "Gui"
Copy from your "Gui" folder in your original Updated SH3 the following files into your new "Gui" folder
Dashline.tga
ContLine.tga
Then, in your "Gui" folder create a folder called "Units"
Copy from your "Units" folder in your original Updated SH3 the following files into your new "Units" folder
UnitWShipM.tga
UnitWShipL.tga
UnitWShip.tga
UnitSubM.tga
UnitSubL.tga
UnitSub.tga
UnitMShipM.tga
UnitMShipL.tga
UnitMShip.tga
UnitLandM.tga
UnitLandL.tga
UnitLand.tga
UnitAirM.tga
UnitAirL.tga
UnitAir.tga
That's all there is to it.. - Now just run the "GW" mod through JSGME, and then run your new "colors" mod. - This will give you all the friendly, Enemy, Neutral things appearing on your map in the red/green/blue colors.
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