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Old 09-20-06, 04:45 PM   #4
bigboywooly
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Join Date: Apr 2006
Location: Swindon, England
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Quote:
Originally Posted by 3Jane
Thank you very much. I will try the mod you mentioned, I have seen it available. I will keep trying to work on the seemingly bulletproof merchantmen, I think there must be a formula to get it right. Last night whilst using the time compression mode, I accidentaly drove my u-boat about a third of the way onto the foredeck of one of the partialy sunken coastal freighters, I have a beutiful screen-shot of it. Managed to emergency reverse the boat off, but we sank about a minute later with all hands. A tragic loss, I knew those pixels well. :rotfl:
Yeah the trick is to shoot below the waterline and at different compartment as the ships sink by flooding
GWX will have a different damage model to the NYGM one currently used
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