Quote:
Originally Posted by Dowly
@Denson, IIRC, torpedo damage values have not been changed, as HP (=Health Points) doesnt matter anymore. While in stock SHIII ships were destroyed when their HP reached 0. GW uses NYGM“s damage model, which makes the ships sink by flooding. For example, you hit C2 in the bow, that compartment starts to flood. If it doesnt sink, aim your next torpedo to it“s stern, so both the bow compartment and the stern compartment is flooding. In some point there is enough water flooded in, so the mass of the water overcomes the ship“s bouayance = it sinks. As for the Nelson, I“ve sink one with one shot with GW. The damage made to the ships varies everytime you attack a different ship.
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Thanks you for info ( also bigboywooly ), i found that Nelson in Loch Ewe. I have still one question, for a battleship like Nelson or any DD, where were placed the ammo compartiments. When i fired 4 torp one by one, then i tried a salvo so each torpedo hit another part of the battleship. I expected to hit the ammo compartiment and see nice fireworks. I've set torps depth to 8,2 m so they hit almost under the ship, that's why i'm shocked that it didn't sunk.
For the cargo, big thanks i'll follow your advice. What sinking time can i expect in av for a c2 hit by 2 torps??? If there's a DD and i dive & don't see the cargo sinking but finally goes down, will it count on my sunk tonnage list???
Oh and last thing, deos anyone know how's the story of tankers. I heard that from 1941-42 they had double hull, so one torp just made a hole in exterior part of hull.Is it in GW???
Thanks in advance