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Old 09-18-06, 06:54 PM   #5
Dantenoc
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Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
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Quote:
Originally Posted by Patboot
Dantenoc, you would be burned at the stake by the "100% real" crowd.
But I DO play at 100% setting, no nav-map auto update. Nonetheless, things like radio contact reports come up on the nav-map ONLY and that forces you to keep your eyes glued to it at all times. When during an attack run, maneuvering for a perfect 90degree position to the enemy's track, I also find the nav-map the most usefull way to navigate (even without the nav-map auto update), because in the command room there is no way of giving any precise commands like "turn to heading 175" or something like that . Let me repeat again, I find it as a complete flaw in the game design that radio contact reports don't show up on the incoming radio messages screen and aren't in any way reported to you by anyone... the game doesn't even have the courtesy of automaticaly droping out of high TC, forcing you to diligently watch the nav map ready to snap back the TC to normal at any instant.

On the other hand, allthough I like it very much that the sub has all these working dials and gauges, I find them to be not very useful because you can't really walk up to them to get a closer look... heck, most of the time they're totatly obscured by the crew (of course I know about the free-cam mode, but in order to use it to have to be punished by a lower "realism" setting, degrading your renown).

To round up on my idea: I wish I could play differently, spending all my time in the command room, periscope or even the captain's bed, but the game FORCES me to play in the nav-map most of the time because of the way the interfaces are built

Last edited by Dantenoc; 09-18-06 at 10:36 PM.
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